Lol: The interaction that skip the logic of the game and of which Riot does not want to know anything
League of Legends is full of small secrets that can help us be better players, but discovering them can be truly complicated. Throughout the history of the video game there have been mechanics that have gone unnoticed for years or that are not yet known by the majority of the community. It is normal, especially if we consider that some of them are due to failures in the operation of the video game that Riot Games has no intention of spreading. It is not just that these little ‘bugs’ can stain their image, but perhaps allow to take advantage of interactions that were not planned .
An ‘broken’ interaction that almost nobody in the community knows
One of the last cases we have discovered is related to vision talismans. Returning based with a ‘trench’ in cooling, selling it and buying it again It is very likely that its reuse time is reduced . As if by magic, we can make it available 15 or 20 seconds before what was planned. A situation that, of course, has a trick that is only explained when we know exactly how these small vision sentries work and the way in which League of Legends is scheduled.
The vision talismans have a cooling that varies depending on the time of departure. Using the invisible guardian as a reference, the reuse time of the sentry goes from 240 to 120 seconds depending on the average level of the champions of both teams. The problem is that the ‘Col down’ is calculated at the time of its placement. In this sense it works just like the skills . If we launch a spell and then by cooling reduction, it will not apply until the next launch.
Example : If we launch the R Flora Duel) with 0 skills speed, it will have 110 seconds of CD. Once the spell cooling has begun, accumulate points in this statistic getting a blue improvement or buying objects will not reduce its inactivity time. It only applies from the next time we use it.
The difference between skills and talismans is that, with these seconds, is possible In doing so, League of Legends carries out the calculation again and, consequently, cooling will always be reduced a bit. Especially during the first moments of the game, when all the characters increase their level much faster and the waiting time for the guardian is quite high. A very useful trick that we can take advantage of to improve our vision score and better control the enemy jungle.
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